Fix a stack trace that keeps being emailed:

Mere [08-26-13 - 10:15]
Fix a stack trace that keeps being emailed:
Error: MereHealingFrames/BuffManager.lua:100: attempt to index local ''newBuffSet'' (a nil value)
    In MereHealingFrames / MereHealingFrames.SavedVars.Load, event Event.Addon.SavedVariables.Load.End
stack traceback:
    [C]: in function ''__index''
    MereHealingFrames/BuffManager.lua:100: in function ''RefreshBuffSet''
    MereHealingFrames/BuffManager.lua:71: in function ''new''
    MereHealingFrames/RaidManagement.lua:107: in function ''new''
    MereHealingFrames/RaidManagement.lua:382: in function ''LoadRaid''
    MereHealingFrames/SavedVariables.lua:59: in function <MereHealingFrames/SavedVariables.lua:19>

The code now creates an empty buffset if it can't find one from the saved vars.
Filename
BuffSets.lua
diff --git a/BuffSets.lua b/BuffSets.lua
index dffbafe..4966077 100644
--- a/BuffSets.lua
+++ b/BuffSets.lua
@@ -45,8 +45,12 @@ function BuffSets.UpdateCurrentSet()
             print ("Attempting to use buff set for role 1.")
             currentBuffSet, currentBuffSetName = FindBuffSetForRole(1)
             if not currentBuffSet then
-                print ("Unable to locate buffset for role 1, something is wrong with your saved variables or buff configuration.")
-                return
+                print ("Unable to locate buffset for role 1, something is wrong with your saved variables or buff configuration.  Creating empty buffset.")
+                BuffSets.CreateVeryEmptySet()
+                currentBuffSet, currentBuffSetName = FindBuffSetForRole(1)
+                if not currentBuffSet then
+                    error("Unable to find buffset for role 1, or able to create an empty replacement")
+                end
             end
             print ("Using buff set for role 1.")
         end
@@ -82,6 +86,16 @@ function BuffSets.CreateEmptyTracker()
 		}
 end

+function BuffSets.CreateVeryEmptySet()
+    BuffSets.Sets = {
+        EmptyBuffSet = {
+            Trackers = {
+            },
+            SoulSpecs = MereHealingFrames.Spells.createDefaultSoulSpec()
+        }
+    }
+end
+
 function BuffSets.CreateEmptyBuffs()
 	BuffSets.Sets = {
 		SampleSet = {